Space Shooter Arcade Game

Role: Programming (Solo Project)

Project Overview:

I had some time on my hands during COVID quarantine in April so I decided to make a simple arcade game using a Teensy development board, a $1 generic joystick, a sensor board and a 3.5” touchscreen. My programming was getting a little rusty as I have been working on a lot of hardware projects so I thought this would help me brush up. I wrote some libraries for the sensors board to pull data over i2c from the gyro, accelerator, and barometer but have not yet implemented these as inputs in a game. For now everything is controlled from the analog joystick. I created the art in Photoshop and programmed all the game logic. This was inspired by old arcade games like Space Invaders and 1942. It’s a silly game, but it was fun to work on.